Wednesday, February 3, 2016

Super Smash Bros for Wii U Review

SOUPR SMASH BROES 4 WHEEW IS MY FAVE

Masahiro Sakurai, Creator and Director of the Smash Bros released the newest Smash Bros game for the Wii U on November 21st 2014 in North America, and to many of the fans excitement, it was full of content. The amount of unlockables and replay value is immense. Version 1.0 of the game had a total of 51 characters including the mii fighters. With 8 of the characters having to be unlocked by a set criteria. The characters were too easy to unlock, and the total of 8 unlockable characters is not very much. One of the main gratification feelings in smash bros is unlocking characters, which is not as great an effect as it was in past games. I was able to unlock all the characters in a matter of just a few hours. Or you could just play 100 games total to unlock all character, which just is not very much. This can be done in less than an hour if done correctly, which I think should not be that easy to unlock all the characters. 
There is a total of 144 challenges in smash for wii u, providing years of replay value for the average gamer. These challenges can be very difficult. Like unlocking characters, they can only be done under a set criteria, like unlocking all the stages, or getting a certain trophy. The hardest one for me being to complete classsic mode on 9.0 (the hardest difficulty) without losing any lives. That is one of 5 challenges I have not completed, and I could not be more satisfied with my experience with these challenges. 
And with over 700 trophies to unlock, the game is literally filled to the brim with content. And as of February 3rd, you can even buy a total of 7 DLC characters, filling the game to a total of an astonishing 58 characters! Although some of these characters are clone characters, meaning they are more or less the exact same as another character in the roster, they do add more variety to the gameplay.  With many different modes to play on like Classic mode on 1 or 2 player, online modes, and even an 8-player smash, a series first! and many others to add more and more replay value to the game for a completionist like myself. This game can be played at a serious, competitive level, or at a casual, party level. I personally play this game at both levels, depending on my mood, but predominantly a competitive level. The game has amazing picture quality, and very vibrant beautiful colours and gorgeous character models. Props to the animating and modeling team. 
I would give this game a nice sized 9.2/10.
The game got subtractions for a few reasons. The characters were just too easy to unlock, and so were the stages. Online features could be better, and because it is not smash bros melee's engine.... I am joking bout that last one, the engine actually is a perfect mix of Brawl's physics engine, and Melee's physics engine. This game also would have gotten a better score if there was a local tourney mode, and not the broken online tourney mode. 




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